OK, I'm actually done playing
Puzzle Quest, one of the
better recommendations that Penny-Arcade has made, but I forgot to post about it before; probably because I was too engrossed in the game.
Apparently I was not too engrossed to screw around with the game, though, something I've been doing since I downloaded
ResEdit on my mac and learned what a Hex Editor is. The beautiful thing about Puzzle Quest is that all of the art, sound, storyline, spells, items, maps, mounts ... almost everything is stored in open format, user-readable and user-editable files that are loaded at runtime by the game executable. That turns Puzzle Quest into a veritable
Z Machine of puzzle-questing.
Anyone could write a completely new game without compiling a line of code - just invent a new story, design your new stuff, and save it in text & JPEG form.
I didn't do that, though. I just screwed around by inserting a pic of me (just home from work, still in my CPC insignia polo) in the game in place of the hero. This makes my kids giggle like mad every time the in-game me starts talking with knights and elves. Some screenshots [click for detail].

Labels: games, playing-now, software